make3d
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    Class Ocean

    Index

    Constructors

    Properties

    animations: ((time: number) => void)[] = []
    cols: number
    mesh: Group<Object3DEventMap> = ...
    rows: number
    startTime: number = ...
    DEEP_WATER_Z: -0.2

    Methods

    • Parameters

      • texture: Texture
      • level: number = 0
      • opacity: number = ...

      Returns Mesh<CircleGeometry, MeshBasicMaterial, Object3DEventMap>